PolygamousRanchKid writes: Star Trek Bridge Crew — the VR game that puts you in the slip-on space shoes of a Starfleet officer — already emphasizes vocal communication when you’re playing with real humans, but it will soon allow you to use your voice to issue orders to computer-controlled characters, too. The feature has been made possible using IBM’s VR Speech Sandbox. The software combines IBM Watson’s Speech to Text and Conversation services with the company’s Unity SDK, using the natural language processing capabilities of IBM’s Watson software to parse your barked commands, and allow AI-controlled characters to act on them. Players will be able to launch photon torpedoes, jump to warp speed, or lock S-foils in attack formation (maybe not that last one) by requesting that your crew members push the relevant blinking buttons on their own command consoles. The feature will go live in beta form this summer, soon after the game’s release on May 30th, and will allow players to complete missions across VR platforms and with a mixture of human and AI teammates. Slashdot reader PolygamousRanchKid adds: “Let’s just skip all that stuff, and cut right to the part where Kirk gets the girl… How well it actually works in practice, we’ll see this summer, aboard our own starships. “Scotty, beam up the IBM stock price!” — Posterior Admiral Ginni Rometty
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