Intel’s Big Bet On Baseball

Ina Fried, reporting for Axios: Intel has been traveling the country this year, broadcasting one major league game a week in virtual reality. On Tuesday, the company’s crew was close to home as the San Francisco Giants defeated the Cleveland Indians 2-1 in extra innings. How it works: The games are free to watch, but require the person to have a Samsung phone and Gear VR headset. To broadcast a game in VR, Intel has camera rigs on the first and third base side, as well as the traditional “deep home” shot. It also aims to have an additional camera or two in a spot unique to each stadium. In Arizona, for example, it has one near the stadium’s swimming pool. Each camera setup has six pairs of cameras to capture high-definition footage in 180 degrees. In the parking lot, meanwhile, separate teams work in two adjoining vans. One group works on the sound and stitches the images together, while a second van houses a more traditional broadcast setup, including play-by-play announcer J.B. Long. Tweaking the product: Still new at this, Intel is constantly adding new tricks to its arsenal. Last night’s game, for example, was the first time the company added real-time VR graphics to the mix, showing baseball cards with stats above the players. Intel CEO has said he wants VR sports to be a billion dollar business for the company.


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